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Name: "Morbid"
Genre: Puzzle Adventure / Horror
Role: Creative Director, Game play Designer, Narrative Designer
Morbid is a Puzzle Adventure Game where the player takes the role of Jeff, an architect that suffers from depression, who recently came back from a work trip only to find his wife dead and his baby child disappeared.
When Jeff starts exploring the old house he suddenly realizes that while he was gone a witch coven has taken over his home and are planning a ritual that involves sacrificing a baby to summon an entity from beyond this world.
Jeff will only have a chance against the coven and their demonic minions, would be to embrace the same dark magic he is trying to defeat.
Game Engine: Unreal Engine 4
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