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Witch Store is a prototype that highlights features such as a Crafting System, a Dialogue System, Items, Store and Inventory.
In the completed version of this game, the player would take the role of a witch store owner who would have to manage his or her store, interact with the townsfolk and magical creatures to make a prosperous business within this magical world.
This proof of concept not only serves as solid base to a full simulation RPG game, but also many of its systems were the starting point for the finished game MOTHER EARTH that can be seen on the WORK page.
Game Engine: Unity.